Inexor vulkan-renderer
Getting Started
Engine Overview
General
Development
Debugging
C++ Code Design and Style
Modern C++ for Vulkan API
Octree
Octree Introduction
Octree Collision Detection
Octree File Format
Octree Material System
Octree Template System
glTF2 Models
Entity Component System (ECS)
Miscellaneous
Frequently Asked Questions
C++ Code Documentation
Helpful Links
How to Contribute
Changelog
MIT License
Contact
Inexor vulkan-renderer
Engine Overview
Octree Template System
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Octree Template System
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