Program Listing for File uniform_buffer.hpp¶
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#pragma once
#include "inexor/vulkan-renderer/wrapper/gpu_memory_buffer.hpp"
namespace inexor::vulkan_renderer::wrapper {
// Forward declaration
class Device;
class UniformBuffer : public GPUMemoryBuffer {
public:
UniformBuffer(const Device &device, const std::string &name, const VkDeviceSize &size);
UniformBuffer(const UniformBuffer &) = delete;
UniformBuffer(UniformBuffer &&) noexcept;
~UniformBuffer() override = default;
UniformBuffer &operator=(const UniformBuffer &) = delete;
UniformBuffer &operator=(UniformBuffer &&) = delete;
void update(void *data, std::size_t size);
};
} // namespace inexor::vulkan_renderer::wrapper