Todo List¶
- page todo
- Class inexor::vulkan_renderer::TimeStep
Implement time step for every thread?
- Class inexor::vulkan_renderer::tools::CommandLineArgumentParser
Support equals arguments and arguments with multiple values (e.g. —gpus=1,2,3).
Support short arguments, including stacking (e.g. -abc).
- Class inexor::vulkan_renderer::wrapper::CommandBuffer
Make trivially copyable (this class doesn’t really “own” the command buffer, more just an OOP wrapper).
- Class inexor::vulkan_renderer::wrapper::CpuTexture
Scan asset directory automatically.
- Class inexor::vulkan_renderer::wrapper::GpuTexture
Support 3D textures and cube maps (implement new and separate wrappers though).
- Member inexor::vulkan_renderer::wrapper::UniformBuffer::UniformBuffer (const Device &device, const std::string &name, const VkDeviceSize &size)
Add overloaded constructor which directly accepts the uniform buffer data.